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  <channel>
    <title>Csound's topics - tribe.net</title>
    <link>http://csound.tribe.net/threads/rss</link>
    <description>Tribe.net. Local Connections</description>
    <item>
      <title>Known artists that use Csound</title>
      <link>http://csound.tribe.net/thread/4fb0e00f-b2b3-4d9f-8a13-1b6308e55feb</link>
      <description>&lt;div&gt; Anyone know of any artists that have achieved some level of popularity that use Csound? Perhaps some IDM artists?
&lt;br/&gt;
&lt;br/&gt;Someone told me once, on the internet - and everything I hear on the internet I assume must be true - that BT "messes" with it some time. But he doesn't count.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</description>
      <pubDate>Sat, 12 Jun 2004 09:37:21 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/4fb0e00f-b2b3-4d9f-8a13-1b6308e55feb</guid>
      <dc:creator />
      <dc:date>2004-06-12T09:37:21Z</dc:date>
    </item>
    <item>
      <title>Csound score generators</title>
      <link>http://csound.tribe.net/thread/386f9853-b2b0-44ce-a12c-082638997946</link>
      <description>&lt;div&gt;Hi all.
&lt;br/&gt;
&lt;br/&gt;Over the past couple of years off and on--and lately very seriously--I've been really getting into learning Csound, and using that as a jumping-off point for learning music theory.  I figure that, since I'm already a programming geek, Csound provides an avenue for me to learn about sound design, music theory, etc. through the programming knowledge I already have.  It's going great so far, except that coding scores one event at a time can be a real pain, so I've been looking at different front-ends (AthenaCL, Blue, nGen, etc.), and possibly at some point coding one myself.  So I'm curious, how are others approaching score coding?
&lt;br/&gt;
&lt;br/&gt;Peace,
&lt;br/&gt;--Andy&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</description>
      <pubDate>Thu, 14 Dec 2006 11:03:13 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/386f9853-b2b0-44ce-a12c-082638997946</guid>
      <dc:creator>lifechild</dc:creator>
      <dc:date>2006-12-14T11:03:13Z</dc:date>
    </item>
    <item>
      <title>Call for submissions Spark Festival of Electronic Music and Art 2007</title>
      <link>http://csound.tribe.net/thread/425b3ea0-0680-44c3-a229-15e8e010d60a</link>
      <description>&lt;div&gt;
&lt;br/&gt;Spark Festival of Electronic
&lt;br/&gt;Music and Art 2007
&lt;br/&gt;
&lt;br/&gt;CALL FOR WORKS
&lt;br/&gt;University of Minnesota School of Music, Noel Zahler, Director Announces
&lt;br/&gt;
&lt;br/&gt;2007 Spark Festival of Electronic Music and Art
&lt;br/&gt;
&lt;br/&gt;Douglas Geers, Director West Bank Arts Quarter, University of Minnesota Twin Cities Campus
&lt;br/&gt;
&lt;br/&gt;Minneapolis, MN February 20-25
&lt;br/&gt;
&lt;br/&gt;CALL FOR COMPOSERS, ARTISTS, and PRESENTERS Submission Deadline: September 30, 2006 (postmark)
&lt;br/&gt;
&lt;br/&gt;The University of Minnesota School of Music is proud to present the 2007 Spark Festival of Electronic Music and Art, February 20-25. The festival will be held on the Minneapolis campus of the University of Minnesota (USA) and neighboring Minneapolis performing arts venues, and will feature guest artists Morton Subotnick, Richard Devine, and others to be announced.
&lt;br/&gt;
&lt;br/&gt;Now in its fifth year, the Spark Festival showcases the newest groundbreaking works of digital music and art. Last year's festival included innovative works by over one hundred international composers and artists, including featured guest artists Alvin Lucier and Scanner. Leading scholars and technology specialists also presented papers relating to new technology and creativity. Audiences for the concerts, installations, and lectures last year totaled approximately 4,000 people and garnered multiple mentions in local and national media.
&lt;br/&gt;
&lt;br/&gt;Spark invites submissions of art, dance, theater, and music works incorporating new media, including electroacoustic concert music, experimental electronica, theatrical and dance works, installations, kinetic sculpture, artbots, video, and other non-traditional genres.
&lt;br/&gt;
&lt;br/&gt;Spark also invites submission of scholarly papers on Collaborative Arts, Interactivity, Cognition, Compositional and Artistic Process, Social and Ethical Issues in the Arts, Art, Music, Video, Film, Animation, Theater, Dance, Innovative Use of Technology in Education, Scientific Visualization, Virtual Reality , intermedia composition, performance, human-computer interaction, software/hardware development, aesthetics, and history and all topics related to the creation of new media art and music. All accepted papers will be published as part of the Spark proceedings. Please see http://www.spark.cla.umn.edu/media.html for a PDF copy of the Spark 2006 proceedings and program.
&lt;br/&gt;
&lt;br/&gt;MUSIC SUBMISSIONS
&lt;br/&gt;Music submissions will be accepted in four categories:
&lt;br/&gt;
&lt;br/&gt;1. Concert works: Interactive works for acoustic instruments and electroacoustics (performance forces are available, TBA) Electroacoustic works with and without performers. Performance venues will accommodate 2-8 channel works and works with video. Although there is no strict limit of duration, pieces of fifteen minutes or less are encouraged.
&lt;br/&gt;
&lt;br/&gt;2. "Spark Nitelife": Experimental electronic performances in a "club-style" venue. Performers of various styles will be considered, including those influenced by IDM, hip-hop, glitch, jazz, and etc. Selected performers will be given sets of 15-30 minutes. Performance venue will accommodate stereo sound and video.
&lt;br/&gt;
&lt;br/&gt;3. Installations: [See "Art Works" below]
&lt;br/&gt;
&lt;br/&gt;4. Music with video [See "Art Works" below]
&lt;br/&gt;
&lt;br/&gt;New!
&lt;br/&gt;Bob Dylan Events
&lt;br/&gt;In collaboration with the Weisman Art Museum at the University of Minnesota in conjunction with its exhibition "Bob Dylan's American Journey 1956-1966," we are inviting submissions in two special catagories:
&lt;br/&gt;Bob Dylan Remix Submissions: Submit your remix of a Bob Dylan work. Selected submissions will be programmed throughout the festival.
&lt;br/&gt;Bob Dylan Themed Installations: We are looking for installations that relates to the theme of "Bob Dylan's American Journey, 1956-1966." Selected installations will be installed at the Weisman Art Museum and elsewhere throughout Spark Festival event locations.
&lt;br/&gt;
&lt;br/&gt;To submit in either of these catagories, enter the online submission system and follow the instructions.
&lt;br/&gt;
&lt;br/&gt;Software
&lt;br/&gt;A new submission catagory for software has been added. We are looking for applications that create, enrich, enhance, or contribute to the digital arts or the teaching of the digital arts. Selected applications will be given a demonstration area and poster presentation. Additionally, programmers may be invited to give a paper demonstration on their work.
&lt;br/&gt;To submit enter the online submission system and identify your submission as a Software Poster Presentation.
&lt;br/&gt;
&lt;br/&gt;ART WORKS
&lt;br/&gt;Submissions will be accepted in three categories:
&lt;br/&gt;
&lt;br/&gt;1. Installations and gallery works: A number of installation and gallery exhibitions will be mounted in various spaces on the UMN campus, including the Weisman Art Museum. Please include technical and space requirements with submission. Installations may be physical objects, video and/or sound projections, or combinations thereof. Artists may be required to provide some or all of necessary technology to mount installations.
&lt;br/&gt;
&lt;br/&gt;2. Video: Experimental video works will be screened at multiple Spark events. Videos featuring digital music compositions (two-channel or Dolby 5.1) are welcome, but this is not required. Although there is no strict limit of duration, pieces of twelve minutes or less are encouraged. Please submit on DVD (NTSC) or DVD data disk in mpg, mov, or avi file format.
&lt;br/&gt;
&lt;br/&gt;3. Theater/Dance: A number of theatrical and dance works incorporating new technologies will be programmed at Spark 2006, with a special interest in shorter works that can be integrated into programs with music and video works. In addition, although not confirmed as of this writing, we hope to produce at least one performance in a dance theater with video projection and an Internet 2 connection. Please include performance venue and technical requirements with submissions.
&lt;br/&gt;
&lt;br/&gt;PAPERS
&lt;br/&gt;Technical papers, lecture/demonstration, and workshop submissions that deal with topics relating to creating arts and music with new technology are encouraged, including Collaborative Arts, Interactivity, Cognition, Compositional and Artistic Process, Social and Ethical Issues in the Arts, Art, Music, Video, Film, Animation, Theater, Dance, Innovative Use of Technology in Education, Scientific Visualization, Virtual Reality , intermedia composition, performance, human-computer interaction, software/hardware development, aesthetics, and history. Paper presentations will consist of a twenty-minute presentation and five minutes of Q/A, and all accepted authors must attend to present their papers.
&lt;br/&gt;
&lt;br/&gt;Submissions should consist of a two-page abstract with bibliography. Camera-ready papers will be due on November 1, 2006.
&lt;br/&gt;
&lt;br/&gt;Individuals may submit a maximum of one paper and one lecture/demonstration, and these will be submitted online. More information about the submission process will be available soon on the Spark 2007 website when the online submission procedure has been activated. All accepted papers will be published as part of the Spark proceedings.
&lt;br/&gt;
&lt;br/&gt;SUBMISSION REQUIREMENTS
&lt;br/&gt;Applicants are invited to submit one work per category in up to three categories for consideration. All applicants must complete an online submission form on the Spark Festival website and include their submission number(s) with any physical media sent via postal mail. The submissions website will be at http://spark.cla.umn.edu/submissions.html and will be activated in late August. More details about the submission process will be available on the Spark 2007 website when the online submission procedure has been activated.
&lt;br/&gt;
&lt;br/&gt;Regarding music and other performance works: Performing resources will be drawn from the University of Minnesota and Twin Cities area musicians. However, availability of musicians will be taken into consideration when selecting works, and therefore applicants are encouraged to bring their own performers when possible. More information about available performers will be posted on http://www.sparkfestival.org when the online submission procedure has been activated.
&lt;br/&gt;
&lt;br/&gt;Composers and artists whose works are selected for inclusion are strongly encouraged to attend the festival. Scholars whose papers or demonstrations are accepted will be required to attend Spark to deliver their presentation.
&lt;br/&gt;
&lt;br/&gt;TECHNICAL DETAILS
&lt;br/&gt;Selected works will be announced by November 1, and travel and accommodations information will be posted on http://www.sparkfestival.org by the same date.
&lt;br/&gt;
&lt;br/&gt;Submission deadline is September 30 (postmark). More information and the online submissions procedure will be posted soon on the Spark 2007 website at http://www.sparkfestival.org . Questions can be directed to the Spark hosts at sparkfst@umn.edu .
&lt;br/&gt;
&lt;br/&gt;***Deadline possibly will be extended, watch website or contact sparkfst@umn.edu for info***&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</description>
      <pubDate>Wed, 06 Sep 2006 09:11:21 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/425b3ea0-0680-44c3-a229-15e8e010d60a</guid>
      <dc:creator>goatwar</dc:creator>
      <dc:date>2006-09-06T09:11:21Z</dc:date>
    </item>
    <item>
      <title>Blue?</title>
      <link>http://csound.tribe.net/thread/3e2b0a27-a1dd-45cf-9e2e-01218a4c85d6</link>
      <description>&lt;div&gt;anyone interested in trying to get into blue with me?
&lt;br/&gt;http://www.csounds.com/stevenyi/blue/index.html
&lt;br/&gt;
&lt;br/&gt;im trying to get back into csound but would like to do have as little to do with the annoying score language as possible. Blue looks really cool, almost kyma like.
&lt;br/&gt;
&lt;br/&gt;anyone alive in here?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</description>
      <pubDate>Sun, 04 Dec 2005 20:58:43 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/3e2b0a27-a1dd-45cf-9e2e-01218a4c85d6</guid>
      <dc:creator />
      <dc:date>2005-12-04T20:58:43Z</dc:date>
    </item>
    <item>
      <title>BEND THIS! A night of Circuit Bent Mayhem at the Il Corral in Los Angeles</title>
      <link>http://csound.tribe.net/thread/29ed2f1e-d957-42ae-8f5d-f012c6d500f9</link>
      <description>&lt;div&gt;
&lt;br/&gt;Come get your brain bent at the Il corral Saturday Oct 22nd!
&lt;br/&gt;
&lt;br/&gt;9pm $10 BYOB
&lt;br/&gt;
&lt;br/&gt;http://www.cannedbeefrecords.com/bendthis/ Click Here for Flyer
&lt;br/&gt;
&lt;br/&gt;http://www.halfnormal.com/ilcorral
&lt;br/&gt;
&lt;br/&gt;PRESENTING:
&lt;br/&gt;
&lt;br/&gt;Dingis Khan http://www.geocities.com/dingiskhan 
&lt;br/&gt;XDUGEF http://www.xdugef.com
&lt;br/&gt;Bent Monkey Cage http://hometown.aol.com/poppacootch/ with OX
&lt;br/&gt;UNIVAC http://techdweeb.com
&lt;br/&gt;Zef Renirhs http://absurdity.biz
&lt;br/&gt;&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</description>
      <pubDate>Tue, 18 Oct 2005 05:24:17 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/29ed2f1e-d957-42ae-8f5d-f012c6d500f9</guid>
      <dc:creator>xdugef</dc:creator>
      <dc:date>2005-10-18T05:24:17Z</dc:date>
    </item>
    <item>
      <title>CsoundVST</title>
      <link>http://csound.tribe.net/thread/024a5f24-53d6-497d-9c5c-6acc9c76c7d0</link>
      <description>&lt;div&gt;Has anyone used CsoundVST in Cubase SX? How are the automation features? &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</description>
      <pubDate>Sun, 26 Dec 2004 04:58:48 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/024a5f24-53d6-497d-9c5c-6acc9c76c7d0</guid>
      <dc:creator />
      <dc:date>2004-12-26T04:58:48Z</dc:date>
    </item>
    <item>
      <title>Csound and dance music.</title>
      <link>http://csound.tribe.net/thread/4573a462-9b09-487d-83af-35d8563087ae</link>
      <description>&lt;div&gt;Hi.  First post, here, eh?  Not the most active place.  Anyway, I have used Csound just a bit.  Just enough to know it's a pain.  One of my composition professors from college told me about it.  I know it is, or was used by academic composers to write avant-garde-type electro-acoustic music, but I am wondering if anyone uses it in writing stuff more along the lines of techno dance music.  Mainly just out of curiosity, really.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</description>
      <pubDate>Tue, 27 Jan 2004 02:08:25 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/4573a462-9b09-487d-83af-35d8563087ae</guid>
      <dc:creator />
      <dc:date>2004-01-27T02:08:25Z</dc:date>
    </item>
    <item>
      <title>orc file for a Reese Patch</title>
      <link>http://csound.tribe.net/thread/538cea30-3ff2-4cb1-8d41-b5fe725b6f3c</link>
      <description>&lt;div&gt;Does anyone have an orc file for Reese patch?  I suppose it's a relatively easy one to make, but I just want to get back into Csound.  I haven't really messed with it since I took digital composition in college, and it seems like there are a lot os synths that just add a graphical face to Csound and I want to be hardcore!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</description>
      <pubDate>Fri, 13 Feb 2004 07:04:05 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/538cea30-3ff2-4cb1-8d41-b5fe725b6f3c</guid>
      <dc:creator />
      <dc:date>2004-02-13T07:04:05Z</dc:date>
    </item>
    <item>
      <title>Crash</title>
      <link>http://csound.tribe.net/thread/77d09833-716f-4661-93eb-dcff71e0aa3f</link>
      <description>&lt;div&gt;Why is this crashing my sessions? It's syntatically correct and shouldn't be using too much memory or anything right?
&lt;br/&gt;
&lt;br/&gt;Orc-------------------------------------------------
&lt;br/&gt;	sr     = 44100
&lt;br/&gt;	kr     = 4410
&lt;br/&gt;	ksmps  = 10
&lt;br/&gt;	nchnls = 1
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;instr 1  	 	 	
&lt;br/&gt;
&lt;br/&gt;a3	oscili	27.5,	4,	3
&lt;br/&gt;a2	oscili	110,	2,	3
&lt;br/&gt;      
&lt;br/&gt;    
&lt;br/&gt;
&lt;br/&gt;a1 	fof 	10000,	a3,	a2, 	0,	0,	.002,	.02,	.007,	10,	1,	2,	p3
&lt;br/&gt;
&lt;br/&gt;      
&lt;br/&gt;	out 	a1
&lt;br/&gt;endin
&lt;br/&gt;
&lt;br/&gt;Score------------------------------------------------
&lt;br/&gt;
&lt;br/&gt;f1  	0  	32768   10   	1  	 	 	
&lt;br/&gt;f2  	0 	32768  	19  	.5  	.5  	270  	.5
&lt;br/&gt;f3  	0  	32768   10   	1  
&lt;br/&gt;i1  	0 	3 					
&lt;br/&gt;e
&lt;br/&gt;
&lt;br/&gt;--------------------------------------------------- 		&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</description>
      <pubDate>Tue, 15 Jun 2004 03:27:30 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/77d09833-716f-4661-93eb-dcff71e0aa3f</guid>
      <dc:creator />
      <dc:date>2004-06-15T03:27:30Z</dc:date>
    </item>
    <item>
      <title>Stuff...</title>
      <link>http://csound.tribe.net/thread/5531d871-ad2d-496f-bb44-2b62a2b60bff</link>
      <description>&lt;div&gt;So there's still not much going on here...
&lt;br/&gt;
&lt;br/&gt;Ok, since I'm really new to Csound, I'll ask a few questions here.
&lt;br/&gt;
&lt;br/&gt;First, I was playing around with GEN 23--the one that reads in numbers in ASCII form from a text file and writes them to a table. Anyone used that?  The docs in the manual are terrible.  So I had no idea (because I didn't really understand the GEN routines) what to scale the numbers to.  Should they be floating point?  16 bit?  32 bit?  Signed?  I had no idea.  But now I find that most of the GEN routines are used as scaling factors for other numbers, so they are all in the range -1 to 1.  So does that mean that Csound will parse a list like:
&lt;br/&gt;
&lt;br/&gt;0.0034
&lt;br/&gt;1.3456
&lt;br/&gt;-0.131
&lt;br/&gt;-0.45
&lt;br/&gt;0.24
&lt;br/&gt;etc.
&lt;br/&gt;?
&lt;br/&gt;
&lt;br/&gt;I didn't know what at first, so I just assumed unsigned ints so all my numbers were like:
&lt;br/&gt;
&lt;br/&gt;235
&lt;br/&gt;23525
&lt;br/&gt;235
&lt;br/&gt;32235
&lt;br/&gt;etc.
&lt;br/&gt;
&lt;br/&gt;I read this into a 16 point f table and fed it into oscil and it did make an interesting noisy but kinda cool sound, although it is DC offset to all above 0, of course.  So I dunno.  I wish the Csound manual was a little more chatty.  This is getting long, so I'll not ask any more stuff.  Anyone have any insight into GEN 23?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</description>
      <pubDate>Fri, 06 Feb 2004 02:05:56 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/5531d871-ad2d-496f-bb44-2b62a2b60bff</guid>
      <dc:creator />
      <dc:date>2004-02-06T02:05:56Z</dc:date>
    </item>
    <item>
      <title>csdmail</title>
      <link>http://csound.tribe.net/thread/bf07b621-14f8-4eb3-88c1-4d01e84e6be9</link>
      <description>&lt;div&gt;On the off chance anyone wants to mess with csound, but doesn't have access some or all of the time to a machine that has it (this was me, a while back), I have a thing going now called csdmail.  You can send a .csd file (the unified score and orc file format -- see csound manual) to csdmail@timbral.net.  The file will be rendered, and a reply email sent saying where to ftp the sound file from.
&lt;br/&gt;
&lt;br/&gt;More info at http://timbral.net/csdmail
&lt;br/&gt;
&lt;br/&gt;For what it may be worth.
&lt;br/&gt;
&lt;br/&gt;-Evans&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://csound.tribe.net"&gt;Csound&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</description>
      <pubDate>Mon, 03 May 2004 03:27:34 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/bf07b621-14f8-4eb3-88c1-4d01e84e6be9</guid>
      <dc:creator />
      <dc:date>2004-05-03T03:27:34Z</dc:date>
    </item>
    <item>
      <title>Plots</title>
      <link>http://csound.tribe.net/thread/4d79ee15-89f4-48bd-9b91-0c35f5707e9f</link>
      <description>&lt;div&gt;Where did you find those plots in the tribe picture album? That's awesome.
&lt;br/&gt;
&lt;br/&gt;Hi by the way. I'm new to the tribe. I'm glad to see there are other csound geeks, and by that I mean "peepz who know wuz up", here.&lt;/div&gt;
				&lt;div&gt;
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      <pubDate>Fri, 11 Jun 2004 07:45:50 GMT</pubDate>
      <guid isPermaLink="false">http://csound.tribe.net/thread/4d79ee15-89f4-48bd-9b91-0c35f5707e9f</guid>
      <dc:creator />
      <dc:date>2004-06-11T07:45:50Z</dc:date>
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